Andrew Richardson works as a senior lecturer in Design: Multimedia and Graphics at the University of Sunderland and his background combines both academic and practical work. His research activities focus upon the use of computation as a creative material, linking the process of creating using code with traditional decorative design work. His PhD thesis examined the use of computation within the context of creative practice, exploring the process of using code as a way of making with the ‘raw material’ of programming language. He has exhibited and presented digital interactive artwork in exhibitions and festivals both nationally and internationally.
‘Virus: Bad News Wrapped in a Protein’, St John’s College Oxford 2011: Interactive table artwork as part an exhibition exploring the visual and aesthetic responses to the power of viruses
Shine Festival, Sunderland 2010: ‘Wallflowers’, a computationally generated animation commissioned and projected onto the Museum and Winter Gardens
Offf, Lisbon 2009: ‘Moving Wallpaper’ presented at seminar at the international digital design festival
Design4Science, 2007: Computationally generative animation shown as part of a national and international touring exhibition. Manchester, Cambridge, Stockholm and Copenhagen
SIGGRAPH, Boston 2006: ‘New Media, New Craft’: Paper presented as part of the annual international computer graphics and interactive techniques conference.